Overwatch Processing Package (overwatch.processing)¶

General information from the README is available immediately below. Further module specific documentation is available further below in the package reference, with the modules listed below.

  • Processing package details
    • File information
      • File types
      • Received file modes
      • File and directory layout
      • Subsystem and file location subsystem
    • Zope Object Database (ZODB) and their object types
      • Schema for Overwatch
    • Object creation
      • Rebuilding is always possible
    • How histograms are distributed in processing
    • HLT Modes
    • Monitoring for errors
    • Repeated execution
  • Package reference
    • overwatch.processing.mergeFiles module
    • overwatch.processing.processRuns module
    • overwatch.processing.processingClasses module
    • overwatch.processing.pluginManager module
    • overwatch.processing.run module

Package reference¶

overwatch.processing.mergeFiles module¶

overwatch.processing.processRuns module¶

overwatch.processing.processingClasses module¶

overwatch.processing.pluginManager module¶

overwatch.processing.run module¶

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Navigation

  • Docs home
  • Detailed documentation
    • Overwatch Base Package (overwatch.base)
    • Overwatch Processing Package (overwatch.processing)
    • Overwatch Subsystem (Detector) Package (overwatch.processing.detectors)
    • Overwatch Web App Package (overwatch.webApp)
    • Overwatch Receiver Package (overwatch.receiver package)
  • ALICE Overwatch
  • Quick Start
  • Table of Contents
  • Overwatch Architecture
  • Overwatch Configuration
  • Overwatch Executables
  • Overwatch Deployment
  • Using Overwatch Data
  • Citation
  • Additional Resources
  • Subsystem (Detector) Plug-ins
  • Available histograms
  • Testing Overwatch
  • Trending and Alarms API Planning

Related Topics

  • Documentation overview
    • Documentation
      • Previous: Base package details
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